Projects

Here is a list of my projects.

DirectX 11 Games Engine

Across three modules at university and in my own time, I created a rudimentary DirectX 11 Game Engine.
Within this Engine is several features, such as loading objects from JSON, AABB physics and deferred rendering.

Collaborative Unreal Game Development - UNDER CONSTRUCTION

In Level 5, we were put into groups of ~20 and asked to concept, present ideas and build the accepted idea in Unreal Engine 5.
The game was a short 'demo' of a potential narrative detective game set in an alternative history dystopia.

Learning Rendering - OpenGL 2

At Level 4 of University, as part of learning Graphical Programming, we were tasked with creating a simple OpenGL scene, utilizing FreeGLUT.

S2D Framework

At Level 4 of University, we were given the task of creating a game from almost scratch with a OpenGL 2D Framework - called the S2D Framework.

MechHead Framework

At Level 3 of University, we were given a Framework called MechHead to make a game for.

GTA V Mods

I have made a few GTA V Mods which I worked on during the summer between Level 4 and Level 5 - here is the place to see them.